Thursday, 31 May 2012


        CAR DESIGNING EDUCATION- TO MOVE ON IN LIFE

     Car designing is an inseparable part of the automobile industry. But it is a dream vocation for many, because in order to persue career in this field one has to spend money in lakhs and stay abroad for learning. Now India has made remarkable progress in this field and India has left foot prints in the world of automobiles.
      India has also got some car designing schools. Some of the best schools are DSK-ISD Pune, MAEERS Pune, MIT -Design Institute Pune and NID –National Institution Of Design Ahemdabad. Aspirants should mainly consider the educational environment provided by the school, scope for the practical learning and also the tie up of schools with car producers for recruitment. One more fact to be considered in Student Exchange Programs i.e a program under which students may go to foreign schools to learn and vice versa. The benefit derived from such programs is that the students are provided with an opportunity to learn not only in local environment but also to develop themselves at international level. One noticeable part is that it helps in attracting the international customers/clients.
       Car design is the pinnacle of all designs. The person who wants to be car designer should be thoughtful and experimental by nature, one should be an expert to solve problems and always curious to know how things work out. Above all on should be a good artist. If you have all these features surely you could become an excellent designer. A good car designer initially earns a minimum of $ 60,000 Per annum the earning may go up to $ 120,000 to $ 200,000 as the time passes by. The earnings wholly depend upon the stats of car design. In India a car designer earns about 8 to 12 Lakh on yearly basis.
       The priceless talents of students remain untapped as a result of non-availability of information about car designing. Students due to the persuasion of parents or as a matter of prestige, unwillingly take up Engineering, Medical and Management courses. How can we expect students to show good performance in the field where they are not interested? Aren’t we watching the results of the same?
       Off late the time has changed to some extant. Now days, parents are trying to take care of interests of there wards and providing the opportunity for children in take up the course in which they are interested. It is a welcome development. At the same time some of the students take up those courses for which their friends, classmates apply. Such students also convince their parents on amount of handsome earnings and bright future in such careers. But why do they plunge back after few months?  Such students make self evaluation, find out their hidden talents and set up their career preferences. It’s never too late to extract the hidden talents. Folks, talents are there in everyone naturally by birth only the need is to polish and enhancement. In India many are fidgety to become car designer. But they are frustrated due to non-availability of information, no proper schools etc. The information given here with might well help such aspirants.
       A number of people are still not aware that car designing is part of higher education. There are specific schools who offer courses in car designing. One who learns there has get a future to relish. There are different specializations in engineering like automobile, mechanical, aeronautical etc, in the same way car design is a specialization subject in Transportation design. Car designers hold same importance as that of engineers in the process of car production. No one can become a car designer only by completing Diploma/Engineering or Animation/3D Modeling. A safe and secured future is available only to those who study at specified schools.
DYP-DC CENTRE FOR AUTOMOTIVE RESEARCH AND STUDIES
       It is the third automotive designing school in Asia, located in Pune. Prior to this, the Transportation design courses were offered by TCA-Tokyo Communication of Art Japan & Gangzaun Academy Of Fine Arts China.
      It is also the first car designing school of India having international status. This school was founded by famous international car designer Dilip Chabria  and DY Patil. The syllabus of DYP DC is framed as per the standards of National Association Schools of Art & Design, USA (NASADA)
       DYP DC is a four star educational course. International level labs, project rooms and international faculty are some of the specialitiies of this school. In the assigned project to you here, you can design a car of your own, and also turn it into a practically movable car, this enhances the utility of the project as well as the overall learning. A highly standardized selection process is followed here. Only 30 students can get admission every year, and off these 30 majority of students are from other countries, usually only 10 students belonging to India are selected. Firstly the selection committee interviews the candidates. Later Mr Dilip Chabria will certify admission of student directly on the basis of candidates new designs presented for valuation.
       Selection process takes place every year in Junuary and July. For more details about this school visit www.dypdc.com Isn’t this an golden opportunity for our students to shine at global level…?

                                                                                          Ajit S Viveki
                                                                                    Ajitviveki@gmail.com

Tuesday, 10 April 2012

Digital Technologies in Car Design - Part 1: Digital drawings and 3D renderings


Digital Technologies in Car Design - Part 1: Digital drawings and 3D renderings
  
Digital Technologies in Car Design - Part 1: Digital drawings and 3D renderings - Image Gallery
The first of a series of articles about the new technologies in car design. A brief survey of digital paintings and sketches, 3D models and photorealistic renderings, the new automotive design communication forms.
The digital technologies have a great impact not only on the vehicle engineering development, but also on the creative process. Digital renderings and sketches, 3D models, photorealistic images and virtual environments are the new communication forms of the modern Design Centers.
http://www.novedge.com/Associates/Graphics/Banner3D_Novedge120x240.jpgCar manufacturers invested a lot in digital technologies that help them reduce the development time, both for production cars and concept cars. This is one the main reason why the number of prototypes has grown so rapidly in the latest years.
Digital Drawings
Even in our modern era, the first expression of an idea for a new car, or more in general for a new product, is a hand made sketch, drawn with pencils or pens.
It is difficult to think that in the future a new digital technique will replace the traditional media under this aspect, anyway the digital painting techniques are more and more used from the first phases of the design process.
They can be used to simulate the conventional media or to create images with a “digital” look: the latter represents a new form of expression for the designers’ creativity.
The basic tools of digital drawing are a PC, a painting software and an input device: the most common is a graphic tablet.
The most used software are Adobe Photoshop, the standard application for photo editing, which is also suitable for digital painting, and Corel Painter, a more specific software that simulates the traditional media.
A more recent entry is SketchBook Pro from Alias, a cheap and easy-to-use tool to sketch and annotate ideas.
http://www.carbodydesign.com/articles/2005/2005-09-08-digital-car-design/Design%20graphic%20tablet.jpg
Design traditional media
Designer at work on a graphic tablet
A Mercedes designer working with the traditional media:
markers, pencils and chalks
http://www.carbodydesign.com/articles/2005/2005-09-08-digital-car-design/Design%20Interactive%20pen%20display.jpg
A designer drawing directly on a Wacom
interactive pen display (Mercedes)
The professional graphic tablets are pressure-sensitive and can recognize up to 1024 pen pressure levels; the resolution of the drawing surface can be higher than 5000 dpi: this means that the designers’ creative and artistic technique can be expressed with no limitations imposed by the hardware.
The most recent devices are the Tablet PCs and the interactive displays - like the Wacom Cintiq - that have a monitor the designers can draw on with a special pen. These seem to be the ultimate input devices, since the feeling is immediate and the feedback is very similar to that of the pen and paper.
3D Models
One of the key factors for the reduction of the development times and costs is to cut the number of physical prototypes, that require very high investments. In order to do that, managers have to take decisions when the car is still "on paper".
Alias ImageStudio Rendering
A static image rendered in Alias ImageStudio
While the technical decisions are taken with the help of virtual prototyping, the style of the car is evaluated with digital presentations, that can be static (bidimensional photorealistic images), dynamic (movie clips) or interactive, with the virtual reality tools.
In order to create this kind of presentations a detailed digital model is required.
This model contains different data: the mathematical definitions of the geometries, the material information (textures and other parameters), the scene environment: camera position and target, illumination, groundplane, background, etc.
Alias Image Studio Screenshot
StudioViewer real-time rendering
A screenshot from Alias ImageStudio software: on the right, the material editor.
An image rendered in real-time in Alias Studioviewer
From this information it is possible to create a digital rendering, i.e. a photorealistic image that simulates the real physical interaction between the objects and the environment: lights, shadows, reflections, refractions, etc.
Alias ImageStudio Renderings
A real-time image preview (lower view) and the final
rendered output (upper view) - Alias ImageStudio
These images can be calculated in a static way, by using specific algorithms like Ray-Tracing or Global Illumination, or in real-time, by taking advantage of the CPU and graphic cards speed, using for example the OpenGL standard.
The static images require longer processing times, but can offer a very high quality and can be inserted in real environments by means of a photo editing process that creates a virtual photograph of the car.
It is also possible to mount a series of renderings to create an animated movie clip, using techniques very similar to those of Special Effects productions in cinema.

On the other hand, the images generated in real-time can be used for interactive presentations, where the zoom and the perspective can be changed at one's pleasure. To handle detailed images, very powerful CPUs and graphic cards are required.
Lancia Fulvia Concept
A composition of a digital rendering and a
real environment (Lancia Fulvia Concept)
In the development process there are many different applications for the 3D models: from the concept visualization to the surfaces technical evaluation, to the finite elements analysis for the structural crashworthiness of the body.
Each of them requires a specific 3D model; it's not possible to use a 'universal' model, since the amount of information would be too large to be handled: for example it would be useless for a 3D model used for rendering purposes to contain data about the inner panels, the different sheet thicknesses or the physical properties of the materials.
Another interesting field of application of the digital technologies in car design is the virtual reality, where the inteaction between the user and the computer generated output goes a step further. 

Bruno Sacco


Bruno Sacco
Born
12 November 1933 (1933-11-12) (age 77)
Udine
Nationality
Italian
Education
Polytechnic University of Turin
 Work
Engineering discipline
Car design
Significant design
Mercedes 190

The Mercedes-Benz C111, with its gullwing doors ajar. This wankel engined concept car was one of Sacco's projects prior to his ascension to chief stylist at Daimler-Benz.
Bruno Sacco (born Udine, November 12, 1933) is an Italian automobile designer who served as the head of styling at German car giant Daimler-Benz between 1975 and 1999. He is acknowledged as one of the greatest designers in automotive history.
Biography
A Mercedes-Benz 190, Sacco's "most significant" design.
According to Sacco himself, he was first inspired towards car design as an eighteen year old, after seeing a Raymond Loewy-styled 1950 Studebaker Commander Regal as he cycled through the streets of Tarvisio in 1951. Afterwards he could not get the car out of his head, and "knew [his] life had been decided."
After studying mechanical engineering at the Polytechnic University of Turin he attempted to seek work at the renowned Ghia and Pininfarina carrozzerie, before moving to Germany when his efforts proved unsuccessful. Daimler-Benz hired him as a stylist in 1958, and although he intended to stay only briefly, his marriage to Berliner Annemarie lbe in 1959 and the birth of their daughter Marina the following year made him reassess his plans.
Sacco rose through the corporate ranks at Daimler-Benz over the next fifteen years, becoming chief engineer in 1974, before taking over from Friedrich Geiger as head of the Daimler-Benz styling center at Sindelfingen in 1975.For the next quarter century until he retired in 1999 he was responsible for the design of every Mercedes road car, bus, and truck.Among his numerous works are the C111 concept car, three successive iterations of the S-Class luxury car (the W126, W140, and W220), the 1989 SL convertible, the C-Class compact executive car, the 1984 and 1995 versions of the E-Class sedan, the CLK and SLK sports cars, and the M-Class luxury sport utility vehicle.His favourite design, because of its significance to the company, is the Mercedes-Benz 190 introduced in 1982, while he confesses dissatisfaction with the 1991 S-Class, which he considers to be "four inches too tall".[6] In his retirement he has given up his old red SLK convertible in favour of a black Mercedes-Benz 560SEC coupé.
Design theme      
A Mercedes-Benz must always look like a Mercedes-Benz.
                                                                                             —Bruno Sacco.
It took several years for Sacco to fully understand the culture at Daimler-Benz, since by his own attestation there were no "written [styling or design] laws". After following the philosophy of company co-founder Gottlieb Daimler, 'Nothing but the best', he began to better appreciate the direction he should follow.
He has long advocated "horizontal-" and "vertical affinity", terms he uses to describe the continuity and homogeneity of Mercedes designs.Horizontal affinity is the common styling cues between different models in the manufacturer's range; there should be a strong visual relationship between the smallest and largest cars. Vertical affinity is the requirement for cars not to be rendered stylistically obsolete by their successors, ensuring greater timelessness of design. Sacco felt this was of special importance to Mercedes, whose cars' reputation for longevity meant that their typical life cycle was 20 to 30 years.
Awards
Sacco accumulated numerous awards and honours during his career; his overall body of work has been acknowledged by Car Magazine's "Designer's Designer" (1996) as chosen by forty of his peers, the EyesOn Design Lifetime Achievement Award (1997), and the Raymond Loewy Foundation's Lucky Strike Designer Award (1997).He was shortlisted as one of the 25 Car Designers of the Century in 1999, and was inducted into the Automotive Hall of Fame in 2006 and the European Automotive Hall of Fame in 2007.
In his homeland, He was awarded the Grand Official Order of Merit of the Republic in 1991,and received an honorary doctorate from the University of Udine in 2002.

Chris Bangle


Chris Bangle
Christopher Edward "Chris" Bangle (born October 14, 1956) is an American automobile designer. Bangle is known best for his work as Chief of Design for BMW Group, where he was responsible for the BMW, MINI and Rolls-Royce motor cars
Biography
Bangle was born in Ravenna, Ohio, and raised in Wausau, Wisconsin. After considering becoming a Methodist minister, Bangle attended the Art Center College of Design in Pasadena, California, earning a Bachelor of Science degree and a Master's degree in Industrial Design at the University of Wisconsin-Madison.[
Opelu
Bangle started his career at Opel. The first work that he designed is the interior of the Junior concept car.
Fiat
He later moved to Fiat and worked as a chief designer of the Fiat Coupe.
BMW
He became the first American chief of design of BMW on October 1, 1992, where he designed the Z9 Gran Turismo concept car. His styling themes have generated intense controversy among automotive designers, and have had a polarizing effect with respect to their visual cues.
On February 3, 2009, Bangle announced that he was to quit both his position at BMW and the auto industry altogether, to focus on his own design-related endeavours. He was replaced by Adrian van Hooydonk. Bangle now works for his own firm called Chris Bangle and Associates based in Turin, Italy. [                                                                                                                                                                                    
Design philosophy
Bangle's designs are incorporated in the entire BMW lineup, including the 1, 3, 5, 6 and 7 series as well as the X3, X5, and X6 the newest design SUVs, and the concept car Gina. These span the automotive platforms E81 / E82 / E87 / E88, E90 / E91 / E92 / E93, E60 / E61, E63 / E64, E65 / E66 and E53. Bangle himself did not (as is commonly believed) coin the phrase "flame surfacing" to describe his work; this can be attributed to a motoring journalist, and is probably the first time Deconstructivisum has been adapted to automotive design. The reason for this design was to use BMW's new technology of 3D panel pressing allowing a single press for compound curves, which had previously needed multiple pressings unless the panel was shaped by hand. This is further evidenced by the fact that Bangle has often pointed out architect Frank Gehry's work as a major influence.
The most controversial of his work was the E65 7 Series, a sharp contrast to the preceding E38 generation which was conservatively styled. Time magazine named it as one of the 50 Worst Cars of All Time for its rear end styling and iDrive functionality, nonetheless it became the best-selling 7 Series of all time.
During the Bangle era, BMW overtook Mercedes as the global leader in premium car sales.
Bangle aggressively defended his designs against criticism. He was supported by the BMW board of directors, who wanted to move BMW's image into the future. He said it was necessary for product lines to follow a cycle of a revolutionary generation followed by an evolutionary generation followed by another revolutionary generation and so on. Indeed, he oversaw the conservative evolution of BMW designs with the redesign of the BMW 3-Series BMW E46 and the introduction of the BMW X5. For Bangle this marked the end of the evolution of BMW design and the revolution was witnessed with the 2002 introduction of the BMW E65. Bangle acknowledges that his designs do not look good in photographs, suggesting to critics that they should see the cars in real life before judging them on their looks. He introduced a new BMW concept car, called GINA on June 10, 2008.
Design philosophy
Bangle's designs are incorporated in the entire BMW lineup, including the 1, 3, 5, 6 and 7 series as well as the X3, X5, and X6 the newest design SUVs, and the concept car Gina. These span the automotive platforms E81 / E82 / E87 / E88, E90 / E91 / E92 / E93, E60 / E61, E63 / E64, E65 / E66 and E53. Bangle himself did not (as is commonly believed) coin the phrase "flame surfacing" to describe his work; this can be attributed to a motoring journalist, and is probably the first time Deconstructivism has been adapted to automotive design. The reason for this design was to use BMW's new technology of 3D panel pressing allowing a single press for compound curves, which had previously needed multiple pressings unless the panel was shaped by hand. This is further evidenced by the fact that Bangle has often pointed out architect Frank Gehry's work as a major influence.
The most controversial of his work was the E65 7 Series, a sharp contrast to the preceding E38 generation which was conservatively styled. Time magazine named it as one of the 50 Worst Cars of All Time for its rear end styling and iDrive functionality, nonetheless it became the best-selling 7 Series of all time.
During the Bangle era, BMW overtook Mercedes as the global leader in premium car sales.
Bangle aggressively defended his designs against criticism. He was supported by the BMW board of directors, who wanted to move BMW's image into the future. He said it was necessary for product lines to follow a cycle of a revolutionary generation followed by an evolutionary generation followed by another revolutionary generation and so on. Indeed, he oversaw the conservative evolution of BMW designs with the redesign of the BMW 3-Series BMW E46 and the introduction of the BMW X5. For Bangle this marked the end of the evolution of BMW design and the revolution was witnessed with the 2002 introduction of the BMW E65. Bangle acknowledges that his designs do not look good in photographs, suggesting to critics that they should see the cars in real life before judging them on their looks. He introduced a new BMW concept car, called GINA on June 10, 2008.
Small interview with Chris Bangle
Chris, you are often described as a controversial designer and while I was browsing the web I found about 50% praise and 50% hate. What do you think makes your designs evoke such strong reactions? Is it because of the BMW brand’s long history (the haters are nostalgias enthusiasts) or are the designs really that experimental and provocative?
Passion breeds passion…that is surely the case here . BMW, MINI, Rolls-Royce, these are all marques with great emotional content. This is good!!! No one would want it any other way. But this does not guarantee that a real dialogue takes place, and the internet is a particularly skewed medium to try and take straw polls from. As a journalist you too know these dangers…would any organization rely on uncontrolled ballot stuffing to discern the true representative opinion of a constituency? In the final analysis our customers vote with their pocketbooks, and, for example in the case of the often discussed BMW 7 Series, it is the best selling 7 of all time. Of course there are thousand of other factors at work, but we are not interested in provocation here, we are dedicated to giving our customers and our shareholders the best products possible, period.
When we talk about designing for emotion, it usually concerns a methodological approach to integrate the emotional impact of design in the design process and try to take this impact into account beforehand. Do you recognize any designing for emotion strategy in the design process at BMW?
That Form Follows Function and also Follows Process should come as no surprise. In the same way an impassionate process can only lead to cold and impassionate results, so our “Emotional Strategy” for product begins with a highly emotional process of creation. We run our designers in competition within their own group and with outside designers, and use resources such as Designworks USA to add a global perspective. Decisions are made at Board level outside and viewing full sized models, everything is discussed, refined, presented, and refined again. And again.
What is false I believe is to try and “strategize emotion”…without understanding of spontaneity, context, or serendipity. What is equally false is to try and design without a orientation, without a framework; randomly. Design needs clear borders to push against, only in that way can it be strengthened. And sometimes you wind up moving some borders…that too must be allowed.
Cars are always a great example for comparing the relationships we have with products and brands to the relationship we have with real people. You have stated once that cars are just like people: Some you want to get close to and discover more over time, and with some you just prefer to keep it superficial.
I have always found these types of comparisons a bit vague. Is there a way to explain why it is more likely that we will feel more intimate with a Z4 than with an Opel Astra? Isn’t this just because we look better in it (for the neighbours) or is there more to it?
If you think that is vague, I can only say, welcome to the world of Design Meets Semantics. Pictures (our business) say a thousand words (your business), so don’t be surprised if the 1000:1 efficiency we have over you leaves your word count short. Explanations are great time fillers between experiences, but I doubt embraced in a passionate kiss or terrified on a rollercoaster has much attention left over to dedicate to the narrative in the background. But if you must fill YOUR word count, I would suggest first reading Sir Kenneth Clark’s The Nude and substituting the term “Car” for “Nude”…in about 5 chapters you will know all about Z4s and how they break away from the world of the everyday.
You have said that the Z4 marked a turning point in car design, away from pure rationalism into rationalism-based emotionalism. Could you explain what this means and why especially the Z4 initiated this turn?
To be fair perhaps it was our Concept Car, the X Coupe, from 2001, that really was the turning point. One way to consider the change it heralded is to look at a detail like the door openers inside the car…sounds pretty insignificant, don’t you think? But until this car came along forms, particularly technical forms like handles, were created following formal rules and vocabularies from the Great Age of Modernism…in short, within the limits of the geometries of the Twenties. That is why you used to see so much knurled aluminium, because the lathe was one of the Machine Age standards back then used to break away from the naturalistic shapes of Art Neveu and other humanistic styles that came before. But we live in the Digital age, which means that 5-Axis milling is more representative of our times than a lathe. Look at the shapes of the X Coupe, starting with the door openers and going out all the way to the exterior (asymmetry and all) of the exterior…do you see the free flow of surface pulled into tension over the spline ridges? This is definitely only possible by profiting from what “5-Axis Freedom of Expression”? can bring to your mind, even better if the forms were worked (as in the case of the body) by the hands of men. In fact, that is the way it flowed, from the hands of our modellers into the computer generated surfaces and then back in wonderfully intensifying loops. Computer Surfaces have their place, but the Formal Vocabularies we are talking about here have nothing to do with the computer. The Greeks could have carved them. But with the computer we have a fantastic enabler in our hands that has lain dormant due to the conservative pressure of Modernist Geometries on our imaginations. In this sense, as usual, the architects were way ahead of us.
But back to the cars. The Z4 was the precursor to all this, but because of the rythm of Show Cars to Production Cars the X Coupe was seen first. Look at the crossing of splines through the car, implying a sub structure at work, a skeleton on the move pulling the skin into tension. Notice the diagonal of the extended A Pillar with a shockingly geometric side marker smack in the middle holding the emblem; a gesture in metal that evokes all of the concentrated energy of the grill air-outled without the questionableness of a plugged hole and chromed ribs. Graphic by Formal Intonation…very new. The sensuous flow of the shoulders and hips of the classic roadster and the perfect proportions of true roadsters is all there to be seen in the Z4, but with a modern flair that is really unmatched.
I have read that you compared some of the lines in your designs of the later BMW series with the lines in the Guggenheim Museum in Bilbao. Do you often look into other design areas to get inspiration for a new car design?
Understanding comes through such inspirations and observations, and that in turn builds puzzle pieces for later intuitive insights. NOTHING IS UNINTERESTING, NOTHING IS UNIMPORTANT. What was that that Arthur Miller says in Death of a Salesman? “Attention must be paid”? Yes, I take a lot of notes on the world, there WILL be a test afterwards, I am sure.
I have received some questions by readers of this website. The most interesting one was by Frank Spillers about i-drive. BMW lost brand recognition from i-drive, a computer-like system, which is used to control most secondary vehicle systems – people didn’t seem to accept it. Usability guru Don Norman even criticized it. Jakob Nielsen said his wife didn’t like it and won’t buy another BMW again. How has BMW recovered from the i-drive and the decision to go with design choices based on sensory overload (tactile-kinaesthetic) vs. a multi-modal interface?
Our customers cover a wide spectrum of experience and expectations, but usually they rely on BMW engineers to “do the right thing”. The fact that all premium manufacturers have some sort of I-Drive probably shows we were on the right track, just ahead of the game. I wouldn’t want a car without it and neither would my wife (I asked), so is this a question about scorecards or about what is the proper way to multitask on the current and future driving environment? Criticism is welcome and feedback is useful, and I guarantee you it will be developed and improved and evolved until it really is near perfect…(how many Amendments does the US Constitution have now, or would you dismiss that innovative document as an incorrect concept?)
Thanks Chris, for your time and the opportunity to have this interview.